![]() For completing missions (and not only), a monetary and resource reward is provided, for which you can make point improvements to the vessel. The game offers over 100 ships to choose from among 11 different classes. ![]() Moving along the main game line, you will have to complete hundreds of missions, visit many fascinating places, engage in trade in the Caribbean islands, systematically develop your own ship, and then your own settlement, establish contacts with the 5 largest maritime powers. Users will be able to feel like the captains of a pirate ship - a real pirate at heart, who is greedy for treasures, raids and naval battles. UNITS.Take the helm of your own ship and go on an adventure!Īn exciting storyline, hundreds of ships and dozens of opportunities for an adventurous pastime awaits you. ![]() You can manipulate the prices in a port, I mostly buy COTTON, or SUGAR, they usually are the most abundant commodity. The cargo in ports does the same as well, even if you go to a port with the cargo either high or low. Then after tobacco it goes to cannons, planks, sail cloth, and starts over. The way the warehouse works is the cargo shifts from time to time the cargo goes red and sells for high. My warehouse capacity is 8000, what's yours? Mine are all maxed out at 24000. The problem with that is the warehouse, which I can't upgrade any further, can't store that much tobacco, so it has to be divided between the warehouse and the ships in port. Then sell the cargo from the warehouse to get credit for it. Originally posted by rkiser58:you have to move the cargo from your ships to the warehouse.
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